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DTSTART;TZID=America/Chicago:20241205T110000
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DTSTAMP:20241118T133705Z
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UID:25898-1733396400-1733410800@www.burnetchamber.org
SUMMARY:Game Dev Homeschool Class
DESCRIPTION:Is your kid or teen interested in learning more about becoming a game developer? If so\, come join the Burnet Game Dev Homeschool group meeting in December! Class space is limited! Register at LearnItBurnet.com \nHere’s a bit more about it:\n– **Experienced Instructor**: I have over 15 years of game development experience\, having worked with companies from Silicon Valley to Austin. I’m a Microsoft Game Dev Ambassador and developed games for various platforms\, including iOS\, Android\, PC\, and consoles. You can check out our latest game\, AlphaLink\, on Xbox & Switch.\n– **Comprehensive Curriculum**: I cover everything from Unity and Visual Studio orientation to integrating art and audio\, programming\, testing\, and deployment.\n– **Engaging Environment**: The classroom is a 300-square-foot computer lab at Lake Buchanan. It’s equipped with student tables\, laptops\, a projector\, and classic arcade machines for inspiration.\n– **Daily Structure**: My classes include introductions\, game design sessions\, lunch breaks with gaming\, art\, programming\, and presentations. \nFormat:\n1. Introductions: We begin with a warm welcome and introductions to foster a sense of community and set the stage for collaborative learning.\n2. Game Design Session: Students dive into brainstorming and designing their game concepts\, guided by our experienced instructor.\n3. Lunch Break & Gaming: A well-deserved lunch break where kids can relax and bond over some gaming sessions on our classic arcade machines.\n4. Unity and Visual Studio Orientation: An introduction to Unity and Visual Studio\, essential tools for game development\, ensuring students are comfortable and ready to create.\n5. Integrating Art and Audio: Students learn how to incorporate visuals and sound into their games\, bringing their creations to life.\n6. Programming Your Game: This session focuses on coding and implementing game mechanics\, turning designs into playable experiences.\n7. Testing and Deployment: Students test their games for bugs and prepare them for deployment\, learning the importance of quality assurance.\n8. Presentations and Parent Pick-Up: The day concludes with students showcasing their work to peers and parents\, celebrating their achievements before pick-up.
URL:https://www.burnetchamber.org/event/game-dev-homeschool-class/2024-12-05/
LOCATION:Mandy’s Code Monkeys\, 107 WINDY Ridge Dr\, BURNET\, TX\, 78611\, United States
CATEGORIES:Upcoming Featured
ATTACH;FMTTYPE=image/jpeg:https://www.burnetchamber.org/wp-content/uploads/2024/11/OmittedPhoneNumberFlyer.jpg
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DTSTART;TZID=America/Chicago:20241204T110000
DTEND;TZID=America/Chicago:20241204T150000
DTSTAMP:20241118T133704Z
CREATED:20241118T133704Z
LAST-MODIFIED:20241118T133704Z
UID:25894-1733310000-1733324400@www.burnetchamber.org
SUMMARY:Game Dev Homeschool Class
DESCRIPTION:Is your kid or teen interested in learning more about becoming a game developer? If so\, come join the Burnet Game Dev Homeschool group meeting in December! Class space is limited! Register at LearnItBurnet.com \nHere’s a bit more about it:\n– **Experienced Instructor**: I have over 15 years of game development experience\, having worked with companies from Silicon Valley to Austin. I’m a Microsoft Game Dev Ambassador and developed games for various platforms\, including iOS\, Android\, PC\, and consoles. You can check out our latest game\, AlphaLink\, on Xbox & Switch.\n– **Comprehensive Curriculum**: I cover everything from Unity and Visual Studio orientation to integrating art and audio\, programming\, testing\, and deployment.\n– **Engaging Environment**: The classroom is a 300-square-foot computer lab at Lake Buchanan. It’s equipped with student tables\, laptops\, a projector\, and classic arcade machines for inspiration.\n– **Daily Structure**: My classes include introductions\, game design sessions\, lunch breaks with gaming\, art\, programming\, and presentations. \nFormat:\n1. Introductions: We begin with a warm welcome and introductions to foster a sense of community and set the stage for collaborative learning.\n2. Game Design Session: Students dive into brainstorming and designing their game concepts\, guided by our experienced instructor.\n3. Lunch Break & Gaming: A well-deserved lunch break where kids can relax and bond over some gaming sessions on our classic arcade machines.\n4. Unity and Visual Studio Orientation: An introduction to Unity and Visual Studio\, essential tools for game development\, ensuring students are comfortable and ready to create.\n5. Integrating Art and Audio: Students learn how to incorporate visuals and sound into their games\, bringing their creations to life.\n6. Programming Your Game: This session focuses on coding and implementing game mechanics\, turning designs into playable experiences.\n7. Testing and Deployment: Students test their games for bugs and prepare them for deployment\, learning the importance of quality assurance.\n8. Presentations and Parent Pick-Up: The day concludes with students showcasing their work to peers and parents\, celebrating their achievements before pick-up.
URL:https://www.burnetchamber.org/event/game-dev-homeschool-class/2024-12-04/
LOCATION:Mandy’s Code Monkeys\, 107 WINDY Ridge Dr\, BURNET\, TX\, 78611\, United States
CATEGORIES:Upcoming Featured
ATTACH;FMTTYPE=image/jpeg:https://www.burnetchamber.org/wp-content/uploads/2024/11/OmittedPhoneNumberFlyer.jpg
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