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Game Dev Homeschool Class
An event every 3 weeks that begins at 11:00 am on Wednesday, repeating until December 18, 2024
An event every 3 weeks that begins at 11:00 am on Thursday, repeating until December 19, 2024

Is your kid or teen interested in learning more about becoming a game developer? If so, come join the Burnet Game Dev Homeschool group meeting in December! Class space is limited! Register at LearnItBurnet.com
Here’s a bit more about it:
– **Experienced Instructor**: I have over 15 years of game development experience, having worked with companies from Silicon Valley to Austin. I’m a Microsoft Game Dev Ambassador and developed games for various platforms, including iOS, Android, PC, and consoles. You can check out our latest game, AlphaLink, on Xbox & Switch.
– **Comprehensive Curriculum**: I cover everything from Unity and Visual Studio orientation to integrating art and audio, programming, testing, and deployment.
– **Engaging Environment**: The classroom is a 300-square-foot computer lab at Lake Buchanan. It’s equipped with student tables, laptops, a projector, and classic arcade machines for inspiration.
– **Daily Structure**: My classes include introductions, game design sessions, lunch breaks with gaming, art, programming, and presentations.
Format:
1. Introductions: We begin with a warm welcome and introductions to foster a sense of community and set the stage for collaborative learning.
2. Game Design Session: Students dive into brainstorming and designing their game concepts, guided by our experienced instructor.
3. Lunch Break & Gaming: A well-deserved lunch break where kids can relax and bond over some gaming sessions on our classic arcade machines.
4. Unity and Visual Studio Orientation: An introduction to Unity and Visual Studio, essential tools for game development, ensuring students are comfortable and ready to create.
5. Integrating Art and Audio: Students learn how to incorporate visuals and sound into their games, bringing their creations to life.
6. Programming Your Game: This session focuses on coding and implementing game mechanics, turning designs into playable experiences.
7. Testing and Deployment: Students test their games for bugs and prepare them for deployment, learning the importance of quality assurance.
8. Presentations and Parent Pick-Up: The day concludes with students showcasing their work to peers and parents, celebrating their achievements before pick-up.


